Bodycam Trenches: What the Developer Revealed
Explore Reissad Studio’s Trenches devlog: the map’s tunnels, combat spaces, dynamic weather and FPV drone areas, with dated sources and clear limits.
Reissad Studio presented Trenches as a new Bodycam battlefield in its official Devlog #3, posted 25 August 2026. The developer describes a large area that mixes close-quarters fights with longer sightlines, plus underground tunnels and several tactical routes.
Map features named by the developer
The devlog lists trench networks, tunnels, dynamic weather and lighting. It also names ruined compounds, forests and a central church as points of interest. These details are useful for orienting yourself, but they are not an interactive map or a promise that every route plays identically in every mode.
The same announcement says there are dedicated areas designed for FPV drones and RC cars. It does not provide verified controls, unlock requirements or a complete list of modes where those devices appear. We therefore avoid a step-by-step drone guide until those details can be checked.
Reading the environment
A map with both confined tunnels and longer exterior views can change how much information you have before an engagement. As a general tactical approach, name a nearby landmark when communicating, verify whether a route has an alternate exit and re-check visibility when weather changes. These are recommendations inferred from the developer's map description, not official instructions or tested optimal paths.
Version context
The devlog was part of the v0.8 Locked & Loaded series. For the wider update scope, see Locked & Loaded. Confirm today's playable rotation and environmental behavior in the current build.
Source check: Official Trenches Devlog #3, reviewed 14 October 2026.
FAQ
Quick answers
Answers grounded in the official sources linked on this page.